The Fabricator has five main recipe categories: The Fabricator does not require energy to operate in Creative Mode. If there is not enough Energy, the Fabricator cannot be used. The Fabricator requires Energy to operate, and will consume 10 Energy per item crafted from whatever it is built inside. The player can hold Shift when they select an item to craft to leave the interface open during crafting. The Fabricator cannot be used to craft items while there are still items in it that have not been picked up.īy default, the Fabricator interface disappears while it is crafting an item and reappears when it finishes crafting the item. Bulkier items, such as the Waterproof Locker, also remain in the Fabricator until the player picks them up manually. In this case, the player will receive a notification that their item is ready. However, if the player moves away from the Fabricator during the crafting process, the newly crafted item will remain in the Fabricator, and the player must come back and manually pick it up. When the Fabricator finishes crafting an item, it will usually place it in the player's inventory. If the player has the required materials to craft an item, the item will be in color and highlighted in blue otherwise, the item will be greyed out and highlighted in grey. Great to combine with F6 (removes HUD) for screenshots.UsageWhen activated with LMB, it will display an interface from which the player can choose an item to craft. Default is 1000.įreecam - Toggles free camera. Good for setting up screenshots.Įntreset - Reload all assets, except terrain.įarplane - Sets view distance. Using a 2 would double the game speed, while 0.5 would halve it. 1 is default, so 2 is double, and 0.5 is half. Night - Set the time of day to nighttime.ĭaynightspeed - Change the speed of the day/night cycle. To change your current game mode, just type the name of the mode: creative, freedom, survival, hardcore. Sunbeamcountdownstart - Starts the Sunbeam countdown.įorcerocketready - Launch the escape rocket without disabling the quarantine enforcement platform. Startsunbeamstoryevent - Starts the Sunbeam story event. Infect - Infects you and all creatures within the specified range (a number in meters) with Kharaa.Ĭountdownship - Initiates the Aurora countdown timer. ![]() Unlockdoors - Unlocks all doors, except those which need to be opened with a laser cutter.Ĭure - Cures you and all creatures within the specified range (a number in meters) of Kharaa. Nitrogen - Adds the potential for decompression sickness, but increases underwater time.įastbuild - Build modules with the habitat builder instantly.įilterfast - Reduces water filtering time.įixleaks - Seals the Aurora's radiation leaks. Nosurvival - Disables food and water requirements. Noenergy - Turns off or on power usage for vehicles, tools, and seabases. Nocost - Unlimited use of the fabricator, habitat builder, vehicle bay, and so on, regardless of whether or not you have the resources needed. Enables fastbuild, unlockall, nocost, fastgrow, fasthatch, radiation. Cheats and modificationsīobthebuilder - Adds a habitat builder, survival knife, scanner and repair tool to your inventory. Unlock - Unlocks a blueprint, eg, unlock cyclops. Resourcesfor - Gives you the resources needed to craft a certain item, eg, resourcesfor cyclops.Įncy - Unlocks a databank entry. Madloot - Fills your inventory with glass, titanium, computer chips, batteries, a survival knife, a habitat builder, and a scanner. Spawnloot - Spawns quartz, copper ore, magnesium, salt deposit, gold, and four metal salvage. Seamothupgrades - Gives you all Seamoth modules.Įxosuitupgrades - Gives you all Prawn Suit modules.Įxosuitarms - Gives you all Prawn Suit arms. Vehicleupgrades - Gives you all common vehicle modules. Sub aurora - Spawn the Aurora (look behind you). Spawn - Spawns some number of an item or creature in front of the player, eg spawn seaglide 1.Ĭlearinventory - Deletes everything in your inventory. If an item name is two words, write it as one, eg, item copperwire 10. Item - Adds some number of an item to your inventory. Kill - kills you and respawns you back on the lifepod. Randomstart - Plops you onto the lifepod at one of its start locations. ![]() Spawn - If you're stuck, just type this to respawn nearby. ![]() Warpme - Teleports you to the last base or vehicle you were in, eg, the Cyclops, the lifepod. Use a number to indicate how many meters forward to warp. Warp - Warps to a set of coordinates you provide. Type 'goto' with no variable for a list of locations.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |